Hi everyone, welcome to Aurora’s first official news letter! First and foremost we hope everyone is having a blessed start to their holiday season, and to remember we as a community are still here for those looking for friends this time of year!
We know a big question everyone will have is when will Aurora relaunch? Well the best answer we can give is when the game is at a point we believe it will provide the experience we intended to give you all the first go around. We are eager to get back online as well but there are still quite a few things left on our road map we want to get to before that happens.
We will be releasing official news letters every two weeks from now until we launch, these letters are intended to keep you guys as up to date with what we have going on as much as possible. These letters will include anything from latest fixes, content updates, discussions, staff changes, and any changes to our plans we feel are best shared publicly.
As we continue to progress with our development phase we will begin marketing our test server more frequently in order to get users old and new testing out not only new content but old content as well to ensure our relaunch goes with as little hiccups as possible. This time when Aurora’s official testing period goes live users will NOT be permitted any special permissions in order to test our game as it is intended to be played. This is to gauge playstyles, the economy and so forth.
Another priority of ours is the staff team, there are a few roles I am looking to fill, specifically Wiki Editors and Discord Moderators. These roles are pivotal for the experience of new players for Aurora and I hope to expand our team going forward in these areas with motivated individuals with a passion for our game. These applications will be opening in the coming weeks following the revamp of our Discord.
1. Latest Changes to Aurora
Game Mode Revamp
- Game Mode interface updated with the new changes
- PvP Mode removed; Normal Mode is the new standard Game Mode on Aurora
- New Easy xp mode rate is 500x
- Changed up the skilling xp rates to better match the combat rates
- Made it so that only Normal Mode players on the Easy XP mode (500x) can set their combat levels post 99
- All Ironman Modes now start with significantly less items
- Added a Guide Book to every players starting inventory items
- Updated the Guide Book to have more accurate information on being successful on Aurora
- Spawnable items are now free in shops for Normal Mode players
- Items removed from spawning: fighter torso, fire cape, rune defender, rune boots, bastion potion, battlemage potion, diamond bolts (e), ring of dueling (8), blue mystic top and bottom, rune knives, adamant arrows
- Items added to spawning: ghostly robes (to the 126 loadouts), unholy book (replaced rune defender)
- Made sure every single spawned items noted version was also worth 0 GP (for no gp dupes)
New Consumable Items
- We are introducing 7 new 30-60 minute scroll boosts in the Blood Money & Donator Shops! (We do have plans to introduce more but this is where we started)
- The immunity scroll shown in the image was removed.
- More info on each scroll below (Prices shown for each scroll in the photo are just for testing, NOT actual prices. These will change)
- Blood Money Boost: Blood money drops & blood money for slayer task completions are doubled for 60 minutes
- Revenant Boost: Players has x2 chance of receiving Rev Weapons and PvP gear (vesta, statius, etc) from Revenants for 30 minutes
- Great Vault Boost: Player will receive 2 loot rolls per key rather than 1 per key, for their next 5 keys total
- Clue Key Boost: Players have a x2 chance at receiving Wilderness Clue Key drops for the next 30 minutes
- Chambers of Xeric Boost: Players have a x2 chance at a rare from their next CoX chest
- Theatre of Blood Boost: Players have a x2 chance at a rare from their next ToB chest
- Nightmare Boost: Players have a x2 chance at a rare for the next 30 minutes from Nightmare
PvP Update
- The player vs player community will be receiving a large scale update when it comes to content as well as competitions and rewards in the form of Arenas, Battlegrounds and a brand new Elo system. Arenas and Battlegrounds are quite an expansive system and will be released gradually as we go upon relaunch.
- Players can earn PvP rating by killing other players in their tier either in the wilderness or in Arenas.
- For example, if you are level 126 and kill a level 50 player, you will not receive an increase in rating.
- PvP Rating rewards will be distributed to the top 3 players in each rating tier at the end of each Season
- Rewards for each season are TBD
- Seasons will run for 4 weeks at the time
- 1v1 Arenas will be available on launch for players to queue into and earn rating
- 3v3 Arenas will follow soon after in a future patch
- Players can earn PvP rating by killing other players in their tier either in the wilderness or in Arenas.
Donator Dungeon
- The donator dungeon has been revamped with some rewarding private areas for our loyal supporters including revs, barrows and some slayer monsters!
Q.O.L Updates
- Quest Tab changes
- The main changes are getting rid of the unnecessary borders on each tab, and also “modernizing” the tabs to be more aesthetically pleasing. Find attached photos for reference, the left photo is before and the right photo is revamped version